The following are step-by-step instructions for removing non-labeled problem reaches in Hydraulics:
1. Look in the log (flHydraulicsLog located in Scenario folder) and note any reaches (ReachID) that have multiple errors, and did not successfully complete processing. An example with the Reach ID and errors in BOLD CAPS is provided below:
: -----------------------------------------------------------------------
: ReachID: 202 Core of Hydraulics
: -----------------------------------------------------------------------
modLevelOne - CoreOfHydraulics: Reach 100 of 267
modLevelOne - CoreOfHydraulics: Return period: 100
modLevelOne - CoreOfHydraulics: What-if:
modLevelOne - CoreOfHydraulics: Available memory: 1631.05 mb
modInitialBuffer - InitBuffer: Reach length = 0.2 km
modInitialBuffer - InitBuffer: Reference (downstream node) discharge: 3,981 cfs
modXSections - PlaceInitXsects: Short centerline length: 964.462826043346 feet
modXSections - PlaceInitXsects: Buffer 3 of 9
modXSections - PlaceInitXsects: Buffer 4 of 9
modXSections - PlaceInitXsects: Buffer 5 of 9
modXSections - PlaceInitXsects: Buffer 6 of 9
modXSections - PlaceInitXsects: Buffer 7 of 9
modXSections - PlaceInitXsects: Buffer 8 of 9
modXSections - PlaceInitXsects: Buffer 9 of 9
modXSections - PlaceInitXsects: Cross section count: 3
modXSections - InitialXSectElevs: Drainage area reset from 219.9631 to 140.0594
modXSections - InitialXSectElevs: Drainage area reset from 220.2029 to 140.0594
GeometryToFeatureClass: Feature class: LeftBuffer
GeometryToFeatureClass: Feature class: RightBuffer
modGeometry - CleanPolygonIslands: Input geometry is nothing, leaving early.
ModBoundsandEnds - ValidateFloodPolygon: ERROR Number: 91
ModBoundsandEnds - ValidateFloodPolygon: ERROR: Object variable or With block variable not set
modGeometry - CleanPolygonIslands: Input geometry is nothing, leaving early.
modGeometry - IntersectABS: Input geometry #1 is invalid. No intersection.
modLimits - NewLimitsandCenterlines: ERROR Number: 91
modLimits - NewLimitsandCenterlines: ERROR: Object variable or With block variable not set at 8
modLevelOne - CoreOfHydraulics: Error Number: 91
modLevelOne - CoreOfHydraulics: ERROR: Object variable or With block variable not set at 20
modLevelOne - CoreOfHydraulics: Error Number: 91
modLevelOne - CoreOfHydraulics: ERROR: Object variable or With block variable not set at 20
modLevelOne - CoreOfHydraulics: Error Number: 91
modLevelOne - CoreOfHydraulics: ERROR: Object variable or With block variable not set at 20
modLevelOne - CoreOfHydraulics: Error Number: 91
modLevelOne - CoreOfHydraulics: ERROR: Object variable or With block variable not set at 20
modWsePts - FinalWsePts: ERROR Number: 5
modWsePts - FinalWsePts: ERROR: Invalid procedure call or argument at 2
modLevelOne - CoreOfHydraulics: WARNING: FinalWsePts failed, continuing process using points from InitialWsePts and/or IncreaseWsePts
modLevelOne - CoreOfHydraulics: Error Number: 91
modLevelOne - CoreOfHydraulics: ERROR: Object variable or With block variable not set at 45
modAddBack - AddBack: Entering
modAddBack - FillDEMMask: ERROR Number: 91
modAddBack - FillDEMMask: ERROR: Object variable or With block variable not set at 4
modAddBack - AddBack: ERROR Number: 91
modAddBack - AddBack: ERROR: Object variable or With block variable not set at 5
MakePermanent: Entering for grid: 202
MakePermanent: Path: C:\Program Files\HAZUS-MH\StudyRegion\PSchneider_NV5County\Hydraulics\Reaches\100
MakePermanent: Leaving
modAddBack - AddBack: Leaving
GeometryToFeatureClass: Feature class: 202_cl
ExportGDBFClass: Error: Featureclass Reach202ConvPGRP100 not found.
modLevelOne - CoreOfHydraulics: Leaving
2. Open the Attribute Table for the ChosenReaches layer.
3. Search for the reach using the ArcID and highlight/select the problem reach.
4. Right click on the line of the selected reach and select "Zoom to Selected" as seen below.

5. The map will now zoom into the reach selected. Keep zooming out of the map to properly locate where the selected reach is on the map as a whole. Keep in mind what the reach looks like.

6. Click on the Hazard menu, Scenario, Edit.
7. Once the Edit tool is available, zoom in to the area where the problem reach is located.
8. Click on "Remove from selection" in the Edit tool and select the problem reach. The reach selected will no longer be highlighted in light blue but will be highlighted in red.
9. Click on "Save selection" in the Edit tool.
10. After the selection has been saved, the problem reach will appear in dark blue and will be excluded from the scenario.
11. Click "OK" in the Edit tool.
12. If the scenario is a riverine/coastal scenario, the Shoreline Characterization dialog will appear after edits are made to the scenario. The original parameters that were set for the shoreline(s) are saved if shoreline(s) were not added to or removed from the scenario. Select the "Next" and "Finish" buttons if you do not wish to modify the existing parameters.
13. The scenario is now ready for re-starting Hydraulics (Riverine\Delineate Floodplain) for the ChosenReaches. (Hydraulics will automatically rerun any reaches that did not successfully process in the previous run, skip any reaches that have been successfully processed, and will continue on the last reach processed).
For additional information, the HAZUS User’s Manuals and guidance materials are available for download from the HAZUS Resources on this site.
Need Additional Help?
Email: HAZUSGenHelp@nibs.org for general questions about HAZUS
HAZUSFloodHelp@absconsulting.com for Flood Model questions
Last Modified: Wednesday, 11-Aug-2010 14:34:04 EDT
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